Brain Food for the New Year

Today is the day one of the C# Programming with Unity specialisation.  Feels like I’m back at university, without the going to a physical campus part.  While being completely online, and with no one to hound me to get items complete – it means I have to be on-the-ball with my time management skills.

I am concerned I may be biting off more than I can chew, with how many courses I’m doing and the dates they all have assignments, quizzes and reviews due.  I intend to be vigilant about not to burning myself out – a problem for me and has been since my uni days.  Usually, I start off strong, completing everything on schedule and doing extra readings, but by about the middle, I’ve disappeared into my little introverted, hermit hole, flat out exhausted and barely scraping by.  Intentions are all well and good, but with the aid of Habitica, and gathering a few heel-snapping hounds (you, the reader), I hope to improve upon my last attempt at this.

So, what courses am I actually doing?

Introduction C# Programming with Unity

Starts 15 Jan. 18
1st Assignment Due 22 Jan. 18
1st Review Due 25 Jan. 18

Running Product Design Sprints 

Starts 22 Jan. 18
1st Quiz Due 29 Jan. 18

Introduction to Game Development

Starts 22 Jan. 18
Quiz x 4 Due 5 Feb. 18
1st Assignment Due 5 Feb. 18
1st Review Due 8 Feb. 18

Principles of Game Design

Starts 22 Jan. 18
1st Assignment Due 5 Feb. 18
1st Review Due 8 Feb. 18

Beginning Game Programming C#

Starts 22 Jan. 18
1st Assignment Due 12 Feb. 18
1st Review Due 15 Feb. 18

Like I said, maybe a bit more than I can chew.  If need be, I’ll postpone one or two and continue with the others.  I’ll keep you all updated as I go.